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UKGPL Moderating
Moderating Roles and Responsibilities Moderating a Race Server Management Court System

Moderating a Race

General

The purpose of moderating the races is to ensure the rules are adhered to for the benefit of the drivers. This page details the moderating process and should help drivers understand how moderating decisions are arrived at. There are several ways to moderate a race but only three are covered here. The method employed will depend very much on the time available to a particular moderator. When moderating there is a trade-off to be made between comprehensive analysis and speed. It isn't in anybody's interests to ignore or overlook flagrant violations of the rules and yet pontificating ad infinitum over a minor transgression may delay the confirmation of a race result beyond the next race in a series. This is equally undesirable, particularly at the end of the season, as drivers like to know where they are in the standings at the outset of each race.

The method, or combination of methods, used to moderate a race is entirely at the discretion of the moderator. However it is expected that races from the lower divisions, particularly the Clubman's Cup, will be moderated more thoroughly to ensure the drivers new to UKGPL are maintaining the required standards.

Notes:

When reviewing a race it is useful to run GPL in a window. That way you can still read the driver's incident reports and make notes electronically as you review the race. To run GPL in a window edit the core.ini file so that the fullScreen variable is set to 1 (i.e. fullScreen = 1). GPL only runs in 16 bit graphics so you will have to ensure your graphics card is set to display 16 bit colour and nothing more (otherwise the GPL window will probably appear blank or severely distorted).

The correct camera angle is vital when reviewing an incident. It is very difficult to judge who did what if the moderator does not have a clear view. It is possible to change the default camera views and there are utilities available which simplify the process (e.g. GPL Forever Camera Control Master). However some ready modified car cam angles can be found here. The overhead view is particularly useful when trying to determine how much overlap a driver had at turn in.

Method 1 - Comprehensive Race Review

The moderator downloads the server replay and reviews the race from each drivers perspective noting down any incidents and transgressions of the rules. Replaying the race from the chase view at 8 times normal speed normally ensures all incidents are caught without taking too much time. Each incident is re-reviewed from various perspectives to ensure a fair interpretation of the event. The pit stop times are checked by noting the time the car stops then fast forwarding the replay until the car starts to move, again a note is made of the time. The length of the pit stop can then be calculated from the noted times.

Advantages

  • Very thorough.

  • Most rule transgressions identified easily.

Disadvantages

  • Very time consuming.

Method 2 - Textual Reports from GPL Replay Analyser

The moderator downloads the server replay and processes it using GPL Replay Analyser. The drivers lap times recorded in the "Complete Race Report" are examined in order to identify any slow laps. If a driver's laps are consistent to within a few hundredths of a second it is highly unlikely that he has been involved in any incidents. For races requiring pit stops there will be at least two slow laps, the slowing down and speeding up laps. Whether the pit stop is included in the slowing down or speeding up lap will depend on where the pit stop took place in relation to the finishing line. A note is taken of all the laps which where significantly slower than the drivers fastest lap (not the average lap time). What to regard as significantly slower depends very much on the driver's ability. The most talented drivers can keep a consistent race pace to within a few tenths of a second a lap whereas the less experienced drivers may vary their lap times by a half or even a full second on consecutive laps by simply by varying their braking points or taking different lines. If two or more drivers are slow on the same lap, particularly if they are several (or even tens of seconds) slower, this is indicative of a potential incident. All the drivers slow laps and any potential incidents are noted. The "Mechanical Race Report" can be used to identify shift Rs.

The slow laps and suspected shift Rs are then reviewed manually using the GPL replay facility. Any identified incidents are reviewed from various perspectives to ensure a fair interpretation of the event. The pit stop times are checked by noting the time the car stops then fast forwarding the replay until the car starts to move, again a note is made of the time. The length of the pit stop can then be calculated from the noted times.

Advantages

  • Easy to identify catastrophic incidents.

  • Some rule transgressions identified easily (in the report analysis).

  • Most Shift-Rs are identified in the reports.

  • Can be reasonably quick, especially for a clean race.

Disadvantages

  • Minor incidents which don't result in a lot of lost time can be missed.

  • Some Shift-Rs are missed by the report generator.

  • Some rule transgressions, such as the Kyalami pit wall patch, can be missed.

Method 3 - Graphical Reports from GPL Replay Analyser

The moderator downloads the server replay and processes it using GPL Replay Analyser. Either the "Graphical Race Report" is used directly or the "Complete Race Report" is processed by a utility in order to produce a graphical view of the race. A utility, written by Colin MacDonald, which generates a Microsoft Excel chart from a "Graphical Race Report" is available in the files section of the moderator's forum. Unfortunately the utility is currently unsupported.

The charts are examined for the tell-tail signs of an incident. For example where 2 cars are shown to be close together and then one or both seem to loose a lot of time, could indicate an incident has taken place. Where a car looses time on it's own it is more likely down to a pit stop or it could be a simple driver error. Potential incidents are noted.

The laps containing potential incidents and suspected shift Rs are then reviewed manually using the GPL replay facility. Any identified incidents are reviewed from various perspectives to ensure a fair interpretation of the event. The pit stop times are checked by noting the time the car stops then fast forwarding the replay until the car starts to move, again a note is made of the time. The length of the pit stop can then be calculated from the noted times.

Advantages

  • Easy to identify catastrophic incidents.

  • Some rule transgressions identified easily (in the report analysis).

  • Most Shift-Rs are identified in the reports.

  • Can be reasonably quick, especially for a clean race.

Disadvantages

  • Minor incidents which don't result in a lot of lost time can be missed.

  • Some Shift-Rs are missed by the report generator.

  • Some rule transgressions, such as the Kyalami pit wall patch, can be missed.

Method 4 - Reported Incidents

The moderator downloads the server replay and reviews the incidents reported by the drivers. Each incident is re-reviewed from various perspectives to ensure a fair interpretation of the event. Once again the pit stop times are checked by noting the time the car stops then fast forwarding the replay until the car starts to move, again a note is made of the time. The length of the pit stop can then be calculated from the noted times. The number of Shift-Rs needs to be checked, probably using GPL Replay Analyser.

Advantages

  • Very quick.

Disadvantages

  • Relies on drivers to report incidents.
  • Rule transgressions easily missed.
  • Some Shift-Rs are missed by the GPL Replay Analyser report generator.
Staff
Billy Nobrakes (Black Night Racing)UKGPL Divisional Moderator
Cookie (Antipasti Racing)UKGPL Divisional Moderator
dave curtis (Black Night Racing, Team Straggler)UKGPL Server Provider
EvilClive (7Porsche7, Blue Moose Racing, Soggy Bottom Racers Club)UKGPL Senior Consultant
Pete Bennett (TeamTobo)
Phil Thornton (Antipasti Racing)UKGPL Consigliere
Rainier (Equipe BGB)UKGPL Divisional Moderator
Former Staff
Al Heller (Clark-Hill Racing)
AndyL
BadBlood (Blue Moose Racing, Team Straggler)
Ben "Welling" Summers (Phoenix Racing)
blito (Shadows)
Boggy
Bully (Crash 'N' Burn Racing)
b_1_rd
Dave 'Gizmo' Gymer (Team Shark)
Fred Basset (Legends Racing)
FullMetalGasket (Blue Moose Racing, Crank of Brothers)
G Jonsson (Black Night Racing)
Geoff65 (Clark-Hill Racing)
Jack O'Ferrall (Reed Racing)
john roberts (Clark-Hill Racing)
Kruger Enge (Soggy Bottom Racers Club)
miner2049er (Clark-Hill Racing)
Paul968 (Kerb Crawlers)
Philippe Girard (Equipe BGB)
Robert Fleurke (Antipasti Racing)
Ross Neilson (Clark-Hill Racing)
Samb (Black Night Racing)
Steve Smith
Syd Drake (Drake Racing, Soggy Bottom Racers Club)
Turkey Machine
vosblod (Clark-Hill Racing)
Walter Conn (REV)
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